Video Games = Art?
by bmckernan In Hollywood Highbrow, Shyou Baumann examines the sociological factors that led to Hollywood’s historical transformation from being considered merely a form of mass entertainment to an artistic medium. Adopting a sociology of culture framework, Baumann identifies what he considers to be the three essential factors needed for any cultural medium to be considered an art, including: an opportunity space, institutionalized resources/activities, and intellectualization. Given the massive popularity of video games in contemporary America, it may be useful to...




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